Dr. Marcelo Kallmann
The Merced Sun-Star article Giving robots human qualities said
Professors at UC Merced are researching ways to make robots think like us, move like us — and one day, maybe even look like us. Marcelo Kallmann, 36, an assistant professor of computer science at UC Merced’s School of Engineering, is researching ways to enhance the artificial intelligence of computers to include mimicking human-like movements.
He refers to those functions as “intelligent motion”.
“What I mean by intelligent motion is all the kind of motions that (humans) do so easily,” Kallmann said.
Dr. Marcelo Kallmann is
is Assistant Professor and Founding Faculty at the University of
California, Merced and adjunct professor to the
University of Southern California (USC). He worked on
Autonomous Virtual Humans at the USC Institute for Creative
Technologies (ICT), and also at the USC Robotics Lab and at the Virtual
Reality Lab of the Swiss Federal Institute of Technology
(EPFL).
Marcelo is currently investigating algorithms for learning and planning
complex motions efficiently for a variety of tasks involving
communicative gestures, manipulations and locomotion. He is
particularly interested in representations of the perceived
environment which are suitable for learning and reusing
movements. The
goal is to achieve constructive and open-ended learning
where entirely
new motions can emerge.
He authored Path
Planning in Triangulations,
Scalable Solutions for Interactive Virtual Humans that can
Manipulate
Objects, and
Interaction with 3-D Objects, and
coauthored
Interactive Motion Correction and Object Manipulation,
Planning
Motions in Motion,
Hierarchical Motion Controllers for Real-Time Autonomous Virtual
Humans,
Motion Capture from Inertial Sensing for Untethered Humanoid
Teleoperation,
Towards Real Time Virtual Human Life Simulations, and
Immersive Vehicle Simulators for Prototyping, Training and
Ergonomics.
Read his
full list of publications!
Watch videos related to his paper
Planning Collision-Free Reaching
Motions for Interactive Object
Manipulation and Grasping:
two hands, fridge,
and relocation.
Read his Ph.D. thesis
Object Interaction in Real-Time Virtual Environments which
he completed in 2001 at the
Swiss Federal Institute of Technology
(EPFL).